| Title , author | Where? |
| Creating a text adventure game in Java by | go here! |
| Designing a gaming system What objects are required in a gaming system? How will they interact? Implementing a simple gaming system object model Creating a location object Creating an exit object Putting it all together NEW Object Persistence - Saving a game's state Designing a gaming world Creating a gaming world Persistence Demonstration C++ Appendix C Moving C/C++ Legacy Code to Java |
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