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Java 2D an Intro and tutorial
This tutorial presents a quick introduction to the basics of Java2D and the use of the Graphics2D class in Java 1.2. It is not a tutorial on general Java programming, a tutorial on all of Java 1.2, or even a tutorial on programming with Swing or JFC. (However, many such tutorials are available. See the Java FAQs and Tutorials collection.)

 

A Java GUI Programmer's Primer
This book contains an introduction to the systematic development of Graphical User Interfaces (GUIs) using the Java environment. It does not attempt to introduce the Java language and it is assumed that the reader has some familiarity with Object Oriented Development (OOD) and its practical expression in Java. Suitable resources to assist with obtaining this knowledge are given in Appendix A. However, a brief explanation of some aspects of Java will be presented where appropriate, particularly where the aspect differs significantly from C++.